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(+1)

This game was so cute  and I really enjoyed the layout and idea of it! i do want to know what happened with the cake though...

(+2)

honest-to-god one of the best things i've ever had the luck of stumbling across on itch. very cute and funny. i loved the (assumedly) nonbinary protag, i don't see a lot of protags like me. i'm still curious what actually did happen in the house anyway, but i'm ok with there being unanswered questions. all in all, a standout title. wish you the best with any potential future projects! <3

(+3)

I got this game some time ago, and every so often it wanders back into my mind. It's honestly super charming, and I love the format (really shows how far you can go with Ren'Py with the right know-how). I would love to see these characters return in a future project!

(1 edit) (+2)

hilarious, charming, great way to spend an hour or so. I wish there was a bit more of a climax (maybe if that one ending was only accessible after completing the others?) but I like that the game's exactly what it is. jam is a fun character and so's their rapport with badmann; it's easy to imagine their previous run-ins.

great game!

(+1)

Very appreciated this little detective journey .  Different from other small story i play - read

(+3)

10/10. i wish there were a way to keep track of the endings you've gotten, but that's my only gripe--it's really great, and also Amazingly Funny.

(+1)

delightful short game!

(1 edit) (+2)

One of my favorites from the Racial Justice Bundle! Art style and writing reminded me of KC Green's work, which is a very good thing to be reminded of.

(+2)

Its bomb as hell. 100% worth it. YES YES YES. okay peace

(+1)

The game creashed a few times for me, here are the logs. Eventually I managed to complete it saving constantly:

Full traceback:
  File "C:\Users\Renan Cza\Downloads\JaTMotMSM-1.0-pc\renpy\bootstrap.py", line 314, in bootstrap
    renpy.main.main()
  File "C:\Users\Renan Cza\Downloads\JaTMotMSM-1.0-pc\renpy\main.py", line 529, in main
    run(restart)
  File "C:\Users\Renan Cza\Downloads\JaTMotMSM-1.0-pc\renpy\main.py", line 139, in run
    renpy.execution.run_context(True)
  File "C:\Users\Renan Cza\Downloads\JaTMotMSM-1.0-pc\renpy\execution.py", line 892, in run_context
    context.run()
  File "game/script.rpy", line 1038, in script
    $ renpy.jump(jamp_1)
  File "C:\Users\Renan Cza\Downloads\JaTMotMSM-1.0-pc\renpy\script.py", line 894, in lookup
    raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label '_return.req1'.

While running game code:
  File "game/script.rpy", line 1038, in script
    $ renpy.jump(jamp_1)
ScriptError: could not find label '_return.req1'.

(1 edit)

What were you doing when you got those crashes?

I got similar crashes whenever I tried to use the candle, pistol, or meterstick on the key dangling from the ceiling. The number after jamp_ and _return.req was different for different items, though.

(2 edits)

Upon further investigation, the gun is 1, the meterstick is 2, and the candle is 3.

The metric book just gets a generic "I don't think this is gonna work" message, which means it must be Stuff #6! After using my Jam-like deductive reasoning, I realized that the key would be Stuff #4 and the thing inside the locked box Stuff #5, solution to the hidden puzzle wherein you find half a harpoon, which five of the endings are locked behind!

Jokes aside, a third of the game's endings are locked behind that key, and I want to enjoy them all. So I'll be tinkering with the code to find a fix. (Assuming that Ren'Py games ship with the source code, I mean.) I'll let you know if I find a fix.

EDIT: Wait, I replied that to myself. Okay, I'll let <i>the guy above you</i> know if I find a fix.

That error's had me stumped for a while as well—I've never encountered it before, and haven't been successful in my attempts to replicate it either, so any info is useful in figuring it out.

In the code, the "jamp_1"-and-so-on strings are set when you click on an item from Stuff after being prompted. These strings take the name of the label you were in when you triggered the stuff prompt, and then append ".req1" (and so on). In your case (the key on the string), the jamps should have been set as "check_parlor_1.req_1", and so on.

When working correctly, the jamps are then used to route the game to the correct outcome of your Stuff selection. They're not used at all if there's no unique dialogue for the selected Stuff, and each Stuff prompt has unique dialogue for only 3 of the 6 Stuffs, which would be why How 2 Metric doesn't cause the error. If you were interacting with, for example, the mirror in the bathroom, then 1, 2, and 3 would correspond to the mask, book, and gun, and the other three Stuffs would give you the generic message.

If the jamps were set with "_return" instead of "check_parlor_1", it means that the system that registers the current label encountered a bug somewhere. Unfortunately, that's as far as I've gotten—I suspect it has something to do with internal labels that Ren'py uses, but I'm not certain.

At present, my first suggestion would be to go to the bathroom, use the gun on the mirror, and then attempt to get the key again. If the problem persists, that would mean there's something wrong with that particular Stuff prompt, which would narrow it down considerably.

I'm really sorry for the inconvenience! Please let me know if you continue encountering this error.

(3 edits)

Alright then. GreatWyrmGold, the world's greatest not-a-kid detective between the ages of 14 and 27 in the western half of my county, is on the case! Besides, I like having an excuse to get back into this game with its delightful sense of humor.

Test #1: Go straight from the introduction to the bedroom to get the gun, then pose with the gun in the bathroom, then...shoot the key down or something?

Result: Same crash.

Test #2: Reload save, grab the candle, pose with the gun, burn the string.

Result: "The air around this candle is hot, and according to physics, hot air rises..." No key, but I did see Jam consider the potential arson her plan could cause, which is nice. Especially since I've seen ending 16.

Test #3: Save, then try the gun just in case getting it to work makes them all work.

Result: It did! Cool.

Test #4: Save, reload other save to get meterstick.

Result: Didn't even have to re-pose before it worked. Weird, but probably useful. And definitely convenient.

Thank you for the aid in bug-testing! Your sleuthing is extremely helpful, and definitely indicates that the issue is in the label-saving code, rather than that specific interaction. Once I work out what exactly is causing the error, I'll be sure to issue a patch. Until then, please let me know if you run into any other issues, and I'll do my best to resolve them!

(+1)

Thank you for making this game. It reminded me of the games I loved to play as a kid!

(+1)

Got this as part of the Racial Justice Bundle, and I loved it. It was incredibly funny and clever, making me laugh out loud multiple times. Even if you get it on its own rather than as part of a bundle, it'd be absolutely worth even more than the listed price.

(+2)

dude i literally LOVED this game so so much, it's one of my favorites i've found in the bundle so far. jam and alexandre are both so funny, i will kiss them on tha cheek. the [spoilers] demon in the lounge is actually so fuckin creepy. 10/10, i love this game, thank u so much for making it,

(+1)

The game was super enjoyable! it's probably one of the funniest mystery games I've played in a while, and the characters were genuinely likable and entertaining. 

(+1)

so fun! a perfect mix of goofy humor and some creepy images (I legit jumped when I first entered the lounge). A wonderfully short game that was filled with SO much character and great dialogue! 

(+1)

Loved it!

(+1)

an utter delight

(+2)

Good Game :D

(+5)

this game was the funniest game i have ever played and i am so, so enamored with these characters i love jam and badmann and augh! so good. i wish there was more stuff with them in it , granted i havent looked but god this game will be on my mind for the better part of 2 months at least, i got all the endings though i wasnt paying attention to what i was doing when i got the gnome so i dont really know how to re-create it, and i put them all in order of number on a notes file in my phone if i ever want to go back to the hilarity that is this games different storylines jam makes up with their deduction and alexandre's bemusement/horror. p.s. jam is obviously non binary right? they dont have pronouns and ive never met a binary person who would have the name jam.  either way i support this little greatest child detective of the ages of 4-17 on the west side on linn county. (i live in a county with a similar name which is also cool). p.p.s. the demon was very disturbing when i first saw it so bravo on that design

(+4)

Made me smile. Thank you!

(+2)

this was hilarious, the jawbone money ending especially

(+5)

i can and will die for palexandre

(+2)

This was super cute and fun and funny, and Jam is the best character, I want to be them when I grow up

(+2)

I seriously love this game! It's hilarious AND all the creepy stuff is pretty great

(+4)

This was so fun and charming!!! It was the perfect short game for me! It was so funny, I was in LOVE with the writing!! The creepy horrors underneath the humor and dialogue was so choice.  Jam is such a lovable character and so was Alex! I wish there was a way to see which endings you already gotten but they were all very funny!!

I'm going to bully my friends to play this game, specifically for Jam, the world's greatest kid detective between the ages of 4 and 17 in the western half of Linn County!

(2 edits) (-12)

i bought a bundle and it wont let me download more than those 5 games and theyll probably break. i cant believe i got ripped off by you dweebs at itch.io again.  this always lets me down they said i had access to 1600 games for 5 dollars and my friend DW lied to me

(2 edits) (+3)

I haven't had any issue with the bundle myself, besides maybe download speeds, do remember you can only download things via the 'download' button on the bundle list, for whatever reason, if you open the game info page, it doesn't show as 'owned', which is a very weird... decision for the website, and admitedly confusing.

What I mean is, games won't even appear on the 'library' proper just on the 'bundle' section, until you check the download pages of each one, that I can get, not spamming the library, but... not showing them as owned if you check the page, and be forced to open library/bundle/etc each time to double check? that is kinda odd.


Third edit, I heard the website might be having traffic issues as well, due to volume of people, keep tht in mind. but I for sure checked more than 5 games without a trouble

(+2)

Yes, this is how it works. There are 1700 games in the bundle so it's not going to just dump them into your library. Solution: keep multiple tabs open like everyone else and just refresh stuff.

I could add any number of games to the library by just going to the bundle list page and opening the pages for those games in new tabs. I wouldn't recommend doing that for all of them at once, both because that would be a lot of tab-opening (and presumably -closing) and because your library would be unusably cluttered.

(+2)

Jam a man of fortune and J must seek my fortune -Henry Aeveries 1994
                                                                                                                                            -xQcOW

(+1)

A solid 4.5/5! A very entertaining mystery with funny dialogue and a really nice aesthetic. I love the multiple endings that increase the lenght of the game and the art was very good too, going from cute to bone-chilling in the spookiest scenes~

(+1)

Super charming! And Freaky! :D

(+2)

This game is hilarious with just the right amount of cosmic darkness. I played it right after "The Testimony of Trixie Glimmer Smith" which gave me the impression that all comic indie games must include demonic horror! I did wish that I knew a bit more about the events alluded to though. One other suggestion would be to allow us to 'use' items without reading the descriptions/interactions with them again. Thanks for your artistry!

(+3)

Played this through with a friend, had a good few laughs and some belly laughs. It's the kind of game where you can play with someone even though it's a single player game. Some of the puzzles took a minute so it was nice to have different levels of difficulty in stages. The different endings are a nice touch. The sense of humor is unique for a point and click mystery/horror. This was a great addition to the bundle for racial justice and equality. Thank you for the lovely game. 

(+1)

Short and very sweet. Kind of anti-climactic if I had to find a fault, but other than that it's just a nice funny game.

(+4)

I loved the writing! Very funny and plays with the genre tropes. A more intuitive way to interact with the inventory would have been appreciated. Still, enjoyed this one quite a bit!

(+6)

Me: *Uses all items possible (I have 5 items) on Billy S. ... Nothing happens* I guess some mysteries just go without being solved, huh, Badmann?

(+3)

Possibly my favorite point and clock horror game ever! I've been reccomending it to all my friends because it's so great. It's an awesome blend of comedy and horror, and both characters are super fun.

(+4)

After seeing all the finals, I'm still in doubt about which of the two characters I like best. Jam describing himself is fun, as is seeing what he can deduce using each item. But I was sad for Alexandre sometimes, the poor guy is not that bad hahaha.

Would it be possible to get a list of endings? I'm ninety percent sure I got all of them, but not one hundred percent sure.

If you go through all the combinations of six items, there's 15, plus one more if you interact with other items in the house in a certain way. (I'm being vague to avoid spoilers, but you'll know if you've seen it.)

Right, I just...don't want to go back through and count all of the endings I've been able to get >.>

(+3)

Sorry for the trouble! I've uploaded a walkthrough PDF that lists all the endings and their item pairings, which I hope will be of use. The only spoilers in it are the puzzle solutions and the titles of the endings.

Thank you for all your help!!

(+2)

Oh also...I wouldn't worry too much about the ending titles being spoilers, they're fairly gnomic. *ba dum tish*

Where is the list located?

You can find the list in the Spoiler-Light Walkthrough, under the list of downloadable files. I hope it's of use!

(+1)

Fair enough, lol. I lost track of which ones I got, so I just went through all the pairings systematically again to make sure I saw all of them.

(3 edits)

VirusTotal gives a trojan warning for the installation archive [it's ok though, see the response below]

(+2)

Sorry to have caused you any alarm! This game was made using Ren'Py, which apparently has caused false positives before on VirusTotal. I assure you that the game doesn't contain any viruses.

If you're interested, there's been some discussion on the Ren'Py form about this (https://lemmasoft.renai.us/forums/viewtopic.php?t=41570). 

Oh, okay, thanks for informating me back! Good thing it's just an engine flaw, but not the game's threat. Regards!

(1 edit) (+2)

Could have been a bit longer :). Hoping for some expansion packs, perhaps.

(+2)

Great game. I played through all the endings and the writing was always sharp and funny, and the mechanics are a really creative use of Renpy (I didn't even realize it was a Renpy game until the very end). The characters are great too and play off of each other really well, I love their dynamic together and would love to see them in another game sometime.

Awesome job!

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