A downloadable game for Windows, macOS, and Linux

Buy Now$2.00 USD or more

The detective prodigy Jam already knows who did the crime, but what the crime actually was remains to be determined.

It's up to you to guide Jam through eight rooms of point-and-click puzzles, gather evidence, and deduce what really happened in the Mystery of the Mysteriously Spooky Mansion.

Features

  • 30+ minutes of point-and-click mystery gameplay
  • 15 different endings (plus an extra secret one)
  • At least two or three jokes
  • Includes download of original soundtrack (2 songs)

Content warning: PG-13 swearing; mild body horror; some unpleasant images. No jump scares.
Accessibility: Font select; text speed slider.

Jam and the Mystery of the Mysteriously Spooky Mansion was made by Res, an indie game developer working from British Columbia, Canada.

Spanish translation by Gambas.

————————————

La detective prodigio Jam ya sabe quién cometió el crimen, pero aún le falta determinar qué fue lo que ocurrió.

Queda en tus manos guiar a Jam a través de ocho cuartos con acertijos estilo point-and-click, recolectar evidencia, y deducir qué fue lo que en verdad sucedió en el Misterio de la Mansión Misteriosamente Espeluznante.

Incluye

  • Más de 30 minutos de juego de misterio point-and-click
  • 15 finales diferentes (más uno secreto)
  • Al menos dos o tres chistes
  • Incluye la descarga del soundtrack original (2 canciones)

Advertencias: contiene insultos PG-13, body horror ligero y algunas imágenes perturbadoras. No contiene jumpscares.
Opciones de accesibilidad: elección de fuente; elección de velocidad de texto.

Jam y el Misterio de la Mansión Misteriosamente Espeluznante fue creado por Res, un dev de videojuegos indie ubicado en British Columbia, Canadá.

Traducción al español por Gambas.

StatusReleased
PlatformsWindows, macOS, Linux
Release date Oct 14, 2019
Rating
Rated 4.5 out of 5 stars
(219 total ratings)
AuthorRes
GenreAdventure
Made withRen'Py
Tags2D, Comedy, Funny, Horror, Multiple Endings, Mystery, Narrative, Point & Click, Ren'Py, Singleplayer
Average sessionAbout a half-hour
LanguagesEnglish, Spanish; Latin America
InputsKeyboard, Mouse

Purchase

Buy Now$2.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $2 USD. You will get access to the following files:

JatMotMSM 1.3 - PC 41 MB
JatMotSM 1.3 - Mac 35 MB
MP3 soundtrack 3 MB
WAV soundtrack 30 MB
Spoiler-light walkthrough (English) 59 kB
Guía (Español) 52 kB

Development log

Comments

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Viewing most recent comments 1 to 40 of 64 · Next page · Last page
(+1)

Bought this back in the Bundle for Racial Justice, and I had a lovely bit of fun playing through one of the 16 endings.

I try to do my best at voice acting for any unvoiced Visual Novels I play, so getting to goof around as Jam was a great time. I was especially impressed by the "Ye Olde English" bits of reading in the story, and the fact that I didn't trip over the words much. LOL

Will definitely go back to see what other endings I can get.

It was a fun 30 to 40 minutes. Thank you.

Fun mini-time sink (:

Played it last year  and just now decided to leave a comment. Absolutely loved it, had a blast playing it with some friends. The humor was right up my alley, very fun!

(+1)(-1)

Happy birthday, Res!

(+1)

Finally gave this little game a whirl and I found it highly amusing. Not only is the humor great, but this is a very technically impressive game for how small it is. Excellent use of Ren'Py for a very enjoyable half hour of my life.

This game is amazing. The humor is right up my alley and I had such a great time playing it (even though I had a real hard time pronouncing a lot of words while recording a video xD). Just have to go back and get all the endings now :D oh and here's a link to the video.

(1 edit)

I love this game so much, it's so fun and I love the entire vibe of it. It made me sob laughing. Great job!! I'd love to see more games in this style.

Hi Res,

Really enjoyed the game, and how you used Ren'py to make a point and click... so much that i may have kinda actually ended up using it as a codebase to create my own game (i was sort of playing around with it and before i knew it i basically had a full game, it's free on my own page).

Are you okay with the code being used? I'm basically using a modified version of your sc_map, evidence/items layout and investistart stuff. I've credited you in the About section, but let me know if you want me to add/take away anything.

My twitter is @sazazezer if you want to take this private.

impeccable vibes. loved every minute of this 

(+4)

this game is lovely im obsessed with jam the serial arsonist

(1 edit)

I got 10 endings, clearly I'm missing one piece of evidence. Any walkthroughs available?

Looks like there's some hidden puzzle I can't find. Something with the fire extinguisher? Something with the burning cake? Something with the flaming pentagram? Seems I've tried everything...

Did you try the clown painting in the bedroom?

how do I install / play this on Ubuntu ?

You have to launch the JatMotMSM.sh script under Linux

(+1)

Very cute and fun! And horrifying! lol

(+2)

I would love to see another game with Jam and Alexandre! 4/5

(+2)

I enjoyed the game so much, that I included it in a new Hidden Gems Youtube Series:

Thanks for making a fun game <3

(+1)

i dont remember if i commented before but i am just as utterly enamored with this game as when i first played it <3 <3 i love jam and alexandre so much

(+1)

Delightful quick comedy game with some great gags.

(1 edit) (+1)

Short adventure game with different endings and a few secrets to figure out along the way. Its interesting how the game abstracts the usual point and click adventure structure and whodunnit expectations. Well done, funny and it had me hooked to figure out what actually happened here. Only the music was a bit grating, but you can turn that off thankfully. 3,5/5

More Racial Justice Bundle impressions:
https://itch.io/c/915453/quick-impressions-bundle-for-racial-justice

(+1)(-3)

Interesting game.

I liked the art and the ui. Collecting things was nice and using stuff was alright.

The writing was ok and was humorous. I felt that there was a little bit too much of the main character saying their own name and saying how they are between the ages of 4 and 17 in a lot of the dialogue in the game. Is Jam full of herself?

Not sure why I couldn’t light the string that was holding the key because Jam was afraid that the house could burn down, but it was ok that I put the painting in the back on fire and the stove??? Doesn’t make sense but I guess it doesn’t have to because it’s supposed to be funny.

I know that there are many endings. I liked the one with the gnome. I still have yet to try a lot of the other combinations but from what I’ve tried, they are alright. Everything is alright.

(+4)

Very nice game. Really humorous. The art was simple but adequate for storytelling and quite understandable. I liked the plot twist in the fire extinguisher (and what Jam becomes after the fire; won't write because spoilers - I guess that's the secret ending?). It was really well crafted that every object combination has it's own "ending plot" and they were often pretty hilalrious as well (the "regenerating mandible" was a favourite, though the "I am the murderer" had me "wut" for a moment).

I had to change font to ease some eye strain, but it was easy enough. The criticism is more that you can't click on the descriptions too such as "go to the map", it could be made a "clickable link". Another criticism: There is no sequel when there totally should be ;) - Also [SPOILER], I figure Jam could get sort of adopted by the guy and his wife because of the no guardian thing. Poor girl :V

(+4)

I played this through the Racial Equality Bundle and was one of the first I played. It was a flipping blast! I loved it! And now I want an entire series about Jam.

(+2)

This is the funniest game I've played and an absolute new favourite! The writing is incredible and the characters are charming. There are so many different endings which was fantastic to discover. Additionally the mild horror works really well with the comedy. The game is knowledgeable about the genres its playing with and works with them creatively. I am really looking forward to see what the creator will make in the future! 

(+1)

This game was so cute  and I really enjoyed the layout and idea of it! i do want to know what happened with the cake though...

(+2)

honest-to-god one of the best things i've ever had the luck of stumbling across on itch. very cute and funny. i loved the (assumedly) nonbinary protag, i don't see a lot of protags like me. i'm still curious what actually did happen in the house anyway, but i'm ok with there being unanswered questions. all in all, a standout title. wish you the best with any potential future projects! <3

(+3)

I got this game some time ago, and every so often it wanders back into my mind. It's honestly super charming, and I love the format (really shows how far you can go with Ren'Py with the right know-how). I would love to see these characters return in a future project!

(1 edit) (+2)

hilarious, charming, great way to spend an hour or so. I wish there was a bit more of a climax (maybe if that one ending was only accessible after completing the others?) but I like that the game's exactly what it is. jam is a fun character and so's their rapport with badmann; it's easy to imagine their previous run-ins.

great game!

(+1)

Very appreciated this little detective journey .  Different from other small story i play - read

(+3)

10/10. i wish there were a way to keep track of the endings you've gotten, but that's my only gripe--it's really great, and also Amazingly Funny.

(+1)

delightful short game!

(1 edit) (+2)

One of my favorites from the Racial Justice Bundle! Art style and writing reminded me of KC Green's work, which is a very good thing to be reminded of.

(+2)

Its bomb as hell. 100% worth it. YES YES YES. okay peace

(+1)

The game creashed a few times for me, here are the logs. Eventually I managed to complete it saving constantly:

Full traceback:
  File "C:\Users\Renan Cza\Downloads\JaTMotMSM-1.0-pc\renpy\bootstrap.py", line 314, in bootstrap
    renpy.main.main()
  File "C:\Users\Renan Cza\Downloads\JaTMotMSM-1.0-pc\renpy\main.py", line 529, in main
    run(restart)
  File "C:\Users\Renan Cza\Downloads\JaTMotMSM-1.0-pc\renpy\main.py", line 139, in run
    renpy.execution.run_context(True)
  File "C:\Users\Renan Cza\Downloads\JaTMotMSM-1.0-pc\renpy\execution.py", line 892, in run_context
    context.run()
  File "game/script.rpy", line 1038, in script
    $ renpy.jump(jamp_1)
  File "C:\Users\Renan Cza\Downloads\JaTMotMSM-1.0-pc\renpy\script.py", line 894, in lookup
    raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label '_return.req1'.

While running game code:
  File "game/script.rpy", line 1038, in script
    $ renpy.jump(jamp_1)
ScriptError: could not find label '_return.req1'.

(1 edit)

What were you doing when you got those crashes?

I got similar crashes whenever I tried to use the candle, pistol, or meterstick on the key dangling from the ceiling. The number after jamp_ and _return.req was different for different items, though.

(2 edits)

Upon further investigation, the gun is 1, the meterstick is 2, and the candle is 3.

The metric book just gets a generic "I don't think this is gonna work" message, which means it must be Stuff #6! After using my Jam-like deductive reasoning, I realized that the key would be Stuff #4 and the thing inside the locked box Stuff #5, solution to the hidden puzzle wherein you find half a harpoon, which five of the endings are locked behind!

Jokes aside, a third of the game's endings are locked behind that key, and I want to enjoy them all. So I'll be tinkering with the code to find a fix. (Assuming that Ren'Py games ship with the source code, I mean.) I'll let you know if I find a fix.

EDIT: Wait, I replied that to myself. Okay, I'll let <i>the guy above you</i> know if I find a fix.

That error's had me stumped for a while as well—I've never encountered it before, and haven't been successful in my attempts to replicate it either, so any info is useful in figuring it out.

In the code, the "jamp_1"-and-so-on strings are set when you click on an item from Stuff after being prompted. These strings take the name of the label you were in when you triggered the stuff prompt, and then append ".req1" (and so on). In your case (the key on the string), the jamps should have been set as "check_parlor_1.req_1", and so on.

When working correctly, the jamps are then used to route the game to the correct outcome of your Stuff selection. They're not used at all if there's no unique dialogue for the selected Stuff, and each Stuff prompt has unique dialogue for only 3 of the 6 Stuffs, which would be why How 2 Metric doesn't cause the error. If you were interacting with, for example, the mirror in the bathroom, then 1, 2, and 3 would correspond to the mask, book, and gun, and the other three Stuffs would give you the generic message.

If the jamps were set with "_return" instead of "check_parlor_1", it means that the system that registers the current label encountered a bug somewhere. Unfortunately, that's as far as I've gotten—I suspect it has something to do with internal labels that Ren'py uses, but I'm not certain.

At present, my first suggestion would be to go to the bathroom, use the gun on the mirror, and then attempt to get the key again. If the problem persists, that would mean there's something wrong with that particular Stuff prompt, which would narrow it down considerably.

I'm really sorry for the inconvenience! Please let me know if you continue encountering this error.

(3 edits)

Alright then. GreatWyrmGold, the world's greatest not-a-kid detective between the ages of 14 and 27 in the western half of my county, is on the case! Besides, I like having an excuse to get back into this game with its delightful sense of humor.

Test #1: Go straight from the introduction to the bedroom to get the gun, then pose with the gun in the bathroom, then...shoot the key down or something?

Result: Same crash.

Test #2: Reload save, grab the candle, pose with the gun, burn the string.

Result: "The air around this candle is hot, and according to physics, hot air rises..." No key, but I did see Jam consider the potential arson her plan could cause, which is nice. Especially since I've seen ending 16.

Test #3: Save, then try the gun just in case getting it to work makes them all work.

Result: It did! Cool.

Test #4: Save, reload other save to get meterstick.

Result: Didn't even have to re-pose before it worked. Weird, but probably useful. And definitely convenient.

Thank you for the aid in bug-testing! Your sleuthing is extremely helpful, and definitely indicates that the issue is in the label-saving code, rather than that specific interaction. Once I work out what exactly is causing the error, I'll be sure to issue a patch. Until then, please let me know if you run into any other issues, and I'll do my best to resolve them!

(+1)

Thank you for making this game. It reminded me of the games I loved to play as a kid!

(+1)

Got this as part of the Racial Justice Bundle, and I loved it. It was incredibly funny and clever, making me laugh out loud multiple times. Even if you get it on its own rather than as part of a bundle, it'd be absolutely worth even more than the listed price.

(+2)

dude i literally LOVED this game so so much, it's one of my favorites i've found in the bundle so far. jam and alexandre are both so funny, i will kiss them on tha cheek. the [spoilers] demon in the lounge is actually so fuckin creepy. 10/10, i love this game, thank u so much for making it,

(+1)

The game was super enjoyable! it's probably one of the funniest mystery games I've played in a while, and the characters were genuinely likable and entertaining. 

(+1)

so fun! a perfect mix of goofy humor and some creepy images (I legit jumped when I first entered the lounge). A wonderfully short game that was filled with SO much character and great dialogue! 

(+1)

Loved it!

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